Chicken Fighters 2002 Help File - (Game Version 1.03 Final, Released April 15th, 2004)

1 - Installation and System Requirements

a. Requirements

b. How To Install

c. How To Uninstall

2 - Getting Started

a. What Is Chicken Fighters 2002

b. The Map Screen

c. Customization Of Options

d. Choosing A Mode Of Play

3 - Choosing A Chicken Fighter

a. What Is A Chicken Fighter

b. Meet The Fighters

c. Special Abilities

d. Combinations That Work Well

e. Quick Comparison

4 - Choosing A Chicken

a. Chicken Differences

b. Explanation Of Stats

c. Meet The Chickens

d. Special Abilities

e. Quick Comparison

5 - Tournaments

a. What Is A Tournament

b. Bars And Captions

c. Commands

d. Attacking

e. Taunting

f. Quick Comparison

6 - Catching A Chicken

a. How To Catch A Chicken

7 - Arcade Mode: One Player

a. What Is Arcade Mode: One Player

b. Options

8 - Arcade Mode: Two Players Via TCP/IP Internet Connection

a. What Is Arcade Mode: Two Players

b. Server

c. Client

d. Options

9 - Advanced Options

a. Advanced Options

b. Save Game Editor

c. Customizing The Music

d. Manual Editing Of Config.ini

10 - Other Information

a. Terms Of Use

b. Contact Information

c. List Of Updates

1 - Installation
a. Requirements (top) The game will run on any windows based system, i.e., 95/98/ME/NT/2000/XP. The game will run on low end systems, but may be choppy or take a while to load. It is recommended you have 200mhz with 16mb ram, and about 3mb drive space. To play multiplayer, you should have at least a 14.4k baud modem. For sound effects and background music, you will need a sound card that also supports midi. You will need to have the Visual Basic 6 Runtime on your computer, usually it is preinstalled, but if you don't have it, you can download it from Microsoft. You will need to also have the latest version of Microsoft's Windows Installer, which is also available from Microsoft. Be sure to download the version for your system! b. How To Install (top) All you have to do is run the file, the setup will start automatically. If you get some kind of error message about a .msi file, you will need to install the windows installer. Simply walk through the steps and follow the on screen instructions. It will also create a program group under the start menu, so just click on the icon when its done to start the game. A reboot may be required. c. How To Uninstall (top) There is no icon to click on to uninstall the program, you will have to do it manually. To do this, go to your control panel (start---> settings---> control panel). Then double click on add/remove programs. Find ChickenFighters2002 in the list, and click the button to remove it. Your saved games and configuration files will have to be removed manually by deleting the directory from your computer. |

2 - Getting Started
a. What Is Chicken Fighters 2002 (top) Chicken Fighters 2002 is a game where you catch and raise a chicken, train it by buying weapon/armor upgrades, and challenge other chickens and their trainers in tournaments to get more cash and level up your chicken. The point of the game is to beat the masters tournament with your character. b. The Map Screen (top) To walk on the map, use the arrow keys, the character will move accordingly. To access the menu screen, where you can exit the game, save, and choose other options, press ESC or RETURN/ENTER. On the map screen you can walk around, talk to people, and enter buildings. To talk to people just stand on them and a talk box or option will appear. For a picture of the map, click on map.bmp in the installed folder or "view game map" from the start menu, this will show a listing of where everything is. c. Customization Of Options (top) From the options screen, you can customize the character controls, if you don't want to use the arrow keys, and even change other options as well such as the background tile on the map. You can also enable and disable midi from there. More options are available under section 9 entitled "Advanced Options" d. Choosing A Mode Of Play (top) Story Mode: Story mode is where you have to catch the chicken yourself, train it, and beat the game with your trainer. In Story Mode, you will have to walk around in a map and talk to people to advance in the tournaments. In story mode you can save and load your game. There is also a training mode for beginners, which you can enable when starting a new game. Essentially, you will start from scratch and work your way to creating a powerful chicken. Arcade Mode: In Arcade Mode you don't have to catch or raise a chicken, you simply pick what you want, how hard of an opponent you want, then play in any tournament. Every aspect of the fight is customizable, and there is no map in Arcade Mode. Arcade Mode can be one player, where you play against the computer, or two players, where you play a friend on the internet. |

3 - Choosing A Chicken Fighter
a. What Is A Chicken Fighter (top) What is a chicken fighter? Simply put, its you! In terms of the game, the fighter is the person who trains your chicken, and each fighter also has one special ability. These range from added bonuses during fighting, to cheaper special moves. Keep this in mind when you play since some fighters may work better with certain types of chickens, or against certain types of opponents. Each fighter has a strength and weakness. A strength in something means that chickens under their control gain an extra point when gaining a level. A weakness is just the opposite, giving a chicken one less point per level. For example, if your fighter has a strength in power, your chickens will gain +1 power each level. If they have a weakness in power, your chickens will get -1 power per level. When playing in arcade mode, bonuses will automatically be applied depending on what rank you select, so if you select rank 10, it is as if your chicken gained 10 levels. b. Meet The Fighters (top) Frank: Known throughout the region as a skilled chicken fighter and an outsider, he is capable of bringing out his chickens to their maximum potential in little training, especially power. His weakness however, is his ability to train chickens with speed. Townsfolk state that when he won his first tournament, he didn't even come to the party and was never seen again until the beginning of the next tournament. Marlee: A new addition to the chicken fighting stage and the younger sister of Kan, she grew up watching Myst, the first woman to ever win the tournament and dreamed about following her footsteps. Although she lacks experience, she can train chickens with high defense but low power and is known to give her chickens extra snacks during battles. Jo: A general by nature, he trains his chickens accordingly. Chickens under his control are more behaved and willing to fight than others, however they do not have good defense. Upset that he lost a bet against Myst that no girl could win, he vows to be the next winner and refuses to let any girl beat him. Kan: This infamous chicken fighter, and brother of Marlee, came the closest at beating Myst in last year's tournament after he got lucky and found the rarest chicken. He depends on fast attacks alone but his main weakness is training chickens with good defense. Someday, he wishes to become the worlds greatest chicken fighter. Ryu: Little is known about this young chicken fighter except that he fancies pretty girls and fame of winning the tournament. His chickens are able to fight faster in battle, and can even defend against attacks better. However, a main weakness is health. Paula: Known for her good looks, and famous for being the daughter of Mr. Rose, the founder of the Town Tournament, she is able to maximize her chickens special abilities. Her strength is her ability to train chickens with high health but in return they have lower defense. Nina: An orphan and distrustful of everyone, she carries a sword around for protection. Being her first time entering, nobody really knows her age or where she came from, but she is somehow related to the Rose family. Her strength is health, and her weakness is power. Her chickens gain +1 defense in battle. Myst: The five year champion of the Rose tournament, her skill cannot be matched by any other. Her ability to train and fight make her possibly the best chicken fighter there ever was. Her strength is defense, and her weakness is speed. (Myst is a special fighter and can only be used in Arcade Mode). c. Special Abilities (top) Nature: Chickens gain a +1 attack and +1 armor bonus if they fight in a stage that matches their type. For example, an earth chicken, if fighting in the desert, will get a +1 attack and +1 armor bonus. These are cumulative to all other bonuses. Snack: Chickens gain 12 health points instead of 8 from snacks. Behavior: Chickens gain an extra behavior point when their speed bars go to maximum. In addition, behavior lowers the 50% chance of losing a turn when you have low behavior to only 25%. Command: Chickens gain a universal +1 attack bonus, cumulative to all other bonuses. Defend: Chickens get an extra +2 armor bonus when defending, cumulative to all other bonuses. Training: Using a special ability in battle costs 2 less behavior points. Protect: Chickens gain a universal +1 defense bonus, cumulative to all other bonuses. d. Combinations That Work Well (top) Ryu/Kan and Arctic Chicken: Very cheap! First freeze your opponent, then attack, then freeze again. Keep repeating until you run out of behavior points. Against some fighters, they will not be able to even attack! Ryu and Earth/Sky Chicken: Good if your fighting against a powerful opponent since you can defend attacks. Frank and Demon/Dark/Sky Chicken: Since his nature ability gives him an extra +1 attack/defense bonus, you can pack an extra punch with an offensive chicken. Kan/Myst and Demon/Dark/Sky Chicken: Kan/Myst's command ability adds +1 attack so you can pack an extra punch with an offensive chicken. Paula and Aqua Chicken: Since her ability lowers special ability cost, you can use the regen command more. Marlee and Aqua Chicken: Healing overload! You can last quite some time by just healing. Jo/Myst and Demon/Dark Chicken: With high behavior, you can easily get attack bonuses, and with an offensive chicken, you can deal some heavy damage. Nina and Sky/Demon/Dark Chicken: Because of the extra defense point, and extra health, an offensive chicken now becomes a very power offensive chicken that can withstand a lot of damage! e. Quick Comparison (top)
Fighter | Strength | Weakness | Special
Frank | Power | Speed | Nature
Marlee | Defense | Power | Snack
Jo | Power | Defense | Behavior
Kan | Speed | Defense | Command
Ryu | Speed | Health | Block
Paula | Health | Defense | Training
Nina | Health | Power | Protect
Myst | Defense | Speed | Command, Behavior

4 - Choosing A Chicken
a. Chicken Differences (top) There are several types of chickens to choose from, each with varying stats, and unique special abilities. Some chickens are harder to train as well, in fact, there are three levels of training difficulty from Easy to Average to Hard. The latter requiring more experience and time to gain levels. Mastering the game requires you to know what chickens and trainers are best in what situations and against what characters, this is especially true during multiplayer. b. Explanation Of Stats (top) HP: This is the amount of damage you can sustain before your chicken dies in battle. Power: This number represents how well your chicken can attack in battle. The higher it is, the higher chance it will succeed in attacking. In addition, it directly increases your % to attack by 1 for every point of power you have. Defense: This number represents how well your chicken can dodge in battle. The higher it is, the higher chance it will cause your opponent's attack to miss. In addition, it directly decreases your opponents % to attack by 1 for every point of defense you have. Speed: This affects how fast your chicken is in battle and the amount of time you must wait until you can issue commands. The higher it is, the more faster it can attack. Exp: Your chicken's current experience points. ExpNext: The experience points needed to level up your chicken by one. Rank: The current rank of your chicken. Simply put, its your chicken level. The higher it is, the more stats your chicken will have. In addition, some special abilities work better at a higher rank. The maximum rank is 10. Remember, some chickens are harder to rank up than others. Attack Rating: Your chicken's attack rating. It starts at 1 and maxes at 10, and you can increase it by taking your chicken to the spa and buying an upgrade. This is how much potential damage your chicken can do each time it attacks. It can also fluctuate during battle, or depending on your trainer's ability. Armor Rating: Your chicken's attack rating. It starts at 0 and maxes at 3, and you can increase it by taking your chicken to the spa and buying an upgrade. This directly reduces the amount of damage done from an opponent. It can also fluctuate during battle, or depending on your trainer's ability. c. Meet The Chickens (top) Earth: A chicken that is great at defending attacks and easy to train. Consider it the best defensive chicken of the bunch. Arctic: A chicken that is pretty much average, but its special ability can easily turn the battle to your side. Aqua: A fast defensive chicken that can heal itself during battles. Sky: A fast offensive chicken with a special ability that is both offensive and defensive. Dark: An excellent fighter but poor defender. Demon: Possibly the best fighter, it can deal the most damage to opponents. d. Special Abilities (top) Block: Puts your chicken into defend mode and adds (chickenrank / 3) + 1.5 bonus. This bonus is cumulative to the +2 bonus already given for blocking, and cumulative to Ryu's +2 bonus for the Defend ability. It is the only skill that does not require behavior points. Freeze: Drops your opponent's speed bar to 0 and cuts their chicken's speed by half until their next turn. It also forces your opponent out of defend/regen mode. Freeze, however, will not end your opponent's turn. Requires 10 behavior points. Regen: Puts your chicken into defend mode for 12 seconds. Each time your speed bar goes up 1, you have a (chickenrank * 10) chance to gain 1 health point. You can gain up to 10 health points each time you use it. You cannot regenerate more health points than you entered the battle with! Keep this in mind! Requires 18 behavior points. Jump: Attack with 100% accuracy and go into defend mode. Requires 8 behavior points. Sneak: Attack with 100% accuracy with piercing, (ie, defense does not matter). Requires 8 behavior points. Flame: Attack with (chickenrank / 3) + 1.5 attack rating bonus. It also forces your opponent out of defend/regen mode. Requires 10 behavior points. e. Quick Comparison (top) (All attributes are per level)
Type | Power | Defense | Speed | Health | Special | Training
Earth | 3 | 4 | 2 | 4 | Block | Easy
Arctic | 3 | 3 | 3 | 4 | Freeze | Average
Aqua | 2 | 3 | 4 | 4 | Regen | Hard
Sky | 3 | 2 | 4 | 4 | Jump | Average
Dark | 4 | 2 | 3 | 4 | Sneak | Easy
Demon | 3 | 3 | 3 | 4 | Flame | Hard

5 - Tournaments
a. What Is A Tournament (top) The major aspect of Chicken Fighters 2002 is that of tournaments. A tournament is where you can match your chicken against other chickens and their trainers. It is simply a one on one battle with another trainer. To enter a tournament, first you must walk to the arena which is the largest building and has a sword. Just walk inside and head upstairs to talk to the man inside. When you walk up to the man, a screen will appear asking which chicken you would like to enter. After you select your chicken, you will need to select the type of tournament you wish to enter. The differences between tournaments are difficulty, cash earned, and experience gained. Some tournaments will not be available unless you have completed tasks in the game. The final two tournaments do not give experience or cash, but you must beat them to win the game. In addition, some easier tournaments will not give your chicken experience if your chicken is a high level. b. Bars And Captions (top) Health: The most important is the health bar. The number next to the bar represents how much health or life your chicken has until it dies, the same appears for your opponent. The match ends when one of these bars reaches 0. Behavior: The next bar, behavior, is also represented by a number. Both opponents start at 50. Behavior allows you to do your chicken's special attack, and affects the fight in other ways as well. For example, a behavior of 80 or above gives your chicken a +1 attack bonus. A behavior of 100 gives your chicken an attack bonus of +2. A behavior of 30 and below gives your chicken -1 attack, and you have a 50% chance of losing a turn because you cannot control your chicken. Behavior will automatically go up by 2 for every time your speed bar goes to maximum. Speed: The next bar is speed which does not have a number, and depends on your chicken's speed. You will not be able to issue commands to your chicken unless this bar is full. Sword Icon: The weapon icon displays a number that represents your chicken's attack rating, and any modifiers due to behavior, abilities. The higher it is, the more potential damage your chicken can deal. In fact, the damage your chicken deals is 1 to attack rating. Shield Icon: The armor icon displays a number that represents your chicken's armor rating, and any modifiers due to behavior or special commands. The higher it is, the less damage your chicken will take. There are also other captions that may appear. For instance, if you are in defend mode, a caption will appear. The number of snacks you have will also appear. c. Commands (top) Attack: This your most basic and used command. It allows your chicken to attack your opponent. To enable auto attack, press "esc", this will force your chicken to attack when its ready until you turn it off. Auto attack will remain on when you enter your next tournament. Defend: When you select this command, your chicken will go into blocking mode for ten seconds and get a +2 armor rating bonus, as well as +1 to its behavior. A caption will also appear. Special: This command will allow your chicken to do a special ability and depends on your chicken type and requires behavior points to use. To learn more see the help section entitled "Choosing Your Chicken". Snack: Allows a way to heal your chicken during battle. Every time you use a snack, your chicken will heal 8 hp. You can only carry 3 snacks in story mode. The number of snacks you have will show up on the top. d. Attacking (top) There are several calculations that occur 'behind the scenes' when you attack. Among these is how your stats come into play. When attacking, a percentage is calculated. This percentage is equal to 50 + yourchickenpower - opponentchickendefense. (Example): Lets say your chicken has 10 power, 10 defense, and your opponent has 5 power, and 8 defense. Its your turn, and you attack. Thus, your attack percentage is 50+10-8, which is 52%. Your opponents attack percentage will be 50+5-10, or 45%. If a chicken hits, then attack rating and armor rating come into play. The amount of damage done is 1 to attack rating. So if your attack rating is 2, you do 1 to 2 damage. However, the damage done is reduced by the amount of your opponent's armor rating. If the armor reduces the damage below 1, the damage taken will be 1, so you always deal 1 point of damage. (Example): Lets say your attack rating is 2, and your opponents armor rating is 1. When you attack, a calculation is made, since your weapon rating is 2, the calculation is a roll of 1 to 2. This number then becomes "damage". Lets say you roll a 2. Since your opponents armor rating is 1, the damage is reduced by 1 which makes your overall damage 1. What happens if you rolled a 1 instead of 2? 1-1 = 0, but you always do 1 point of damage, so its the same amount of damage in this case. e. Taunting (top) During the fight, your opponent will taunt you. There is a special file where you installed the game called "taunt.ini". You can edit this file and change the taunts that your opponent says. The file must contain only 30 taunts or you will get an error when starting the game. Also, pressing "space" during battle will allow you to taunt as well. In multiplayer, your taunts will be shown to your friend, and vice versa. f. Quick Comparison (top) This table outlines the types of opponents you will have in each tournament, use this to compare against how strong your chicken is.
Tournament | HP | Power | Defense | Speed | Snacks | Experience | Cash | Weapon / Armor Rating
Desert | 4 | 3-4 | 3-4 | 3-5 | 0 | 1 | 2 | 1 / 0
Arctic | 8-10 | 6-8 | 6-8 | 5-10 | 0 | 2 | 4 | 2 / 1
Plains | 12-15 | 9-12 | 9-12 | 10-15 | 0 | 4 | 8 | 4 / 1
Forrest | 15-20 | 12-15 | 12-15 | 15-20 | 1 | 8 | 16 | 5 / 2
Underground | 20-25 | 15-18 | 15-18 | 20-25 | 1 | 16 | 32 | 7 / 2
Volcano | 25-30 | 18-22 | 18-22 | 25-30 | 1 | 32 | 64 | 8 / 3
Town | 40 | ??? | ??? | ??? | ??? | 100 | 100 | 10 / 3
Masters | 50 | ??? | ??? | ??? | ??? | 0 | 0 | 10 / 3

6 - Catching A Chicken
a. How To Catch A Chicken (top) In order to do anything in story mode, you will need to first catch a chicken. To do this, you will need to pick an area to go to. Each area contains different types of chickens. From the menu screen, select "Choose Area". You will notice a message, this indicates how often this type of chicken will appear when you walk around on that map. Ie, some chickens are harder to catch than others, and do not appear as often. Once you choose an area, the map will reload accordingly. You can wait for a chicken to show up, or walk around until you find one. Each chicken has a unique color which you should keep in mind. Also, the total number of chickens a trainer can hold is 3. To catch the chicken, simply walk onto it. You will then be able to name your chicken. When your done, you can either stay and catch more, or leave. |

7 - Arcade Mode: One Player
a. What Is Arcade Mode: One Player (top) This mode allows you to play the game without having to catch, raise a chicken, or train it. It is strictly tournament fighting. You choose the difficulty, the type of chicken, and other options as well. It is a good way to practice and try out all the chickens and trainers as well. b. Options (top) Game Type: The type of game you want to play. Deathmatch: Play a normal one on one battle against the computer. Survival: In this mode you cannot use any of your chicken's special abilities, same for the opponent. Behavior: Both chickens start off with max behavior, good for trying and practicing special abilities. Game Difficulty: This will change how hard your opponent is. To customize the difficulty, such as how much hit points your opponent has, use the custom option. In order to use your custom settings, you will need to check the custom box. Even if you do customize the opponent, the opponent's chicken rank is based on this setting, i.e., godlike means the chicken rank will be 10. Amount Of Snacks: Use this to change how many snacks you and your opponent will start with. Chicken Type: The type of chicken you want to use. Trainer Type: The trainer you want to use. Chicken Rank: What rank or level your chicken is. The higher the rank, the stronger it will be. To customize your chicken, such as how much hit points it has, use the custom option. To use your custom settings, you will need to check the custom box. Even if you do customize your chicken, your rank is based on this setting, i.e., 10 means your rank will be 10. Game Stage: The stage you will play in. When you click start, your settings will be saved for next time. |

8 - Arcade Mode: Two Players Via TCP/IP Connection
a. What Is Arcade Mode: Two Players (top) This mode allows you to play a tournament against a friend on the internet. Both players will need the game installed, and one person must be the server, and one person must be the client. Internet play is done through the winsock control via TCP/IP. Its basically the same as one player mode, but now your playing against your friend. Before you begin, you must decide who will be hosting (ie, server) the game. The host decides the options for the game. The game connects using port 8000 so update your firewalls accordingly if needed. There are a lot of factors that can affect network play, mostly being lag. It is recommended that both players do not do any extensive downloading. Although the game can manage lag, excessive lag can cause problems. You can also chat during the options screen. Just enter your text, and press enter or click on the arrow. b. Server (top) Since your the server, upon loading the options screen, you will automatically be waiting for a connection. When the client connects, you will see the status bar on the bottom update accordingly. The options will also be enabled. Being the host, you are the person who must start the game. To start the game, click on "start". A few seconds will go by to send data until the fight beings. Note: This will only appear once both people approve the settings. c. Client (top) Since your the client, you must connect to the host by entering their IP address and pressing connect. You will know when you are connected by viewing the status bar below. Once connected, you can modify your chicken settings. d. Options (top) As in Arcade Mode, you must select the type of game or chicken you want to play. All options are updated dynamically so they will appear as they are changed. Game Type: The type of game you want to play. (Only the host can modify this) Deathmatch: Play a normal one on one battle against the opponent.. Survival: In this mode you cannot use any of your chicken's special abilities, same for the opponent. Behavior: Both chickens start off with max behavior, good for trying and practicing special abilities. Amount Of Snacks: Use this to change how many snacks you and your opponent will start with. (Only the host can modify this) Chicken Type: The type of chicken you want to use. Trainer Type: The trainer you want to use. Chicken Rank: What rank or level your chicken is. The higher the rank, the stronger it will be. Game Stage: The stage you will play in. (Only the host can modify this) Use Only Default Taunts: This forces players to use only the default taunts, ie, no customized taunts are allowed. Helpful if you want to filter out cussing and whatnot. (Only the host can modify this) |

9 - Advanced Options
a. Advanced Options (top) Advanced options are used to increase the speed of the game for slow computers, and to disable music. You can change these from the options menu. Enable Midi: Use this option to turn on/off all background music. Speed Debug: If the map is sluggish, and taking long to refresh when you walk, try this option. It will speed up the game by not refreshing the map. If you use this mode, be warned that the game will look weird. For example, if you bring up the menu screen, then close it, it may leave a black area on the map or be drawn funny. You will have to walk to redraw the map. Auto Taunt: This option will just make taunting automatic, so you don't have to keep pressing the taunt button. By default, the game will also change your resolution to 800x600. If you do not want to do this and would rather run the game in a window, select "Play Game without changing resolution to 800x600" from the start/programs menu in the debug menu. b. Save Game Editor (top) To edit your saved games from story mode, select the save game editor from the title screen. You will be prompted for a password, which is given to you after you beat the game. You can customize just about everything you want, such as chicken stats and cash. c. Customizing The Music (top) To customize the background music, you can copy your own midi files into <installpath>/music. The following is a list of what files refer to what music. 1.mid = Intro 2.mid = Title 3.mid = Town 4.mid = Desert Tournament 5.mid = Arctic Tournament 6.mid = Plains Tournament 7.mid = Forest Tournament 8.mid = Underground Tournament 9.mid = Volcano Tournament 10.mid = Town Tournament 11.mid = Castle Tournament 13.mid = Ending 14.mid = Chicken Catching Music d. Manual Editing Of Config.ini (top) If you want to manually edit everything, you can do so through the file named config.ini. Below is a sample of what it may look like with an explanation of each line. [KEYS] 39 'Move Right 37 'Move Left 38 'Move Up 40 'Move Down 13 'Select 10 'Taunt [TILE] 9 '0-9, the background tile [SHOW WEATHER] 0 '0 = false, 1 = true [MIDI] 1 '0 = false, 1 = true |

10 - Contact Information
a. Terms Of Use (top) THE PROGRAM IS DISTRIBUTED "AS IS" WITHOUT WARRANTY OF ANY KIND. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. YOU MAY NOT ADD THIS PROGRAM TO ANY COLLECTION OR WEBSITE WITHOUT THE PERMISSION OF MYSELF. LINKING DIRECTLY TO THE FILE IS FINE. THE SOFTWARE IS ENTIRELY FREE AND NO ALTERATIONS MAY BE MADE WHATSOEVER. MIDIS/SOUNDS AND MOST GRAPHICS ARE PART OF THE PUBLIC DOMAIN. PLEASE RESPECT MY SOFTWARE/SOURCE CODE AND DO NOT USE IT IN ANY WAY THAT MAY BE UNLAWFUL. I SPENT MANY HARD AND LONG HOURS WORKING ON IT. THANK YOU! b. Contact Information (top) You may contact me at: Email: issasal @ yahoo . com Website: http://www.issasoft.com c. List Of Updates (top) Version 1.03 -Bug Fix: Regen ability now stops if you use it then run out of behavior next turn -Bug Fix: You can now successfully save a game in the save editor (bug occurred in 1.02) -Bug Fix: When starting a new game, if you choose the desert, town music will not play -Bug Fix: Closing the map editor screen now doesn't exit the entire game -Fixed numerous text color problems where they were grayish instead of dark black -Bug Fix: Talo's face picture is now transparent -Added code to clean up fights when over so it wont stay in memory and keep running -Modified the inside building tiles so its more realistic -Hotkeys can now be used on map to access status/save/options/area screens -Reduced cost to heal chickens by about 15% -Added sound when you slaughter chicken -Chicken/Trainer stat calculator now built into the game title screen -Slaughtering chickens with high rank now gives you more money -Web Board now points to the new domain and server -Some other minor modifications not worth mentioning -Multiplayer -You can now specify a port number instead of the default so you can get past firewalls -Put code to close the TCP/IP connection when an error occurs to prevent problems and clean up memory -When you send chat it will show up and remain in the chat box -Added code so that if ANY error occurs during the fight, it will disconnect -Bug Fix: Finally found that bug that caused the client to freeze up when the battle started Version 1.02 -Web Board now stops the browser when you exit -Web Board now points to the new chat room -Map editor now included in game from title screen and not a separate file -Nina's walk tiles changed -Added clouds with on/off option for slower computers -Bug Fix: Border now draws all the way on the map -Removed the map speed debug redraw option since its not useful anymore -Lowered the exp needed to gain high levels for the hard to train chickens by a little -Added minimize button on map -Snacks are now $5 instead of $10 -Bug Fix: You now get the correct exp for beating the town tournament -There is now a warp between the tournament building and inn -Tons of code optimization, cleanups -Some other minor modifications -Multiplayer -Removed the version check, found it not useful at all since invalid versions will cause an error anyway -Use default taunts option now works correctly -New feature, during battles you can now click a button to give up Version 1.01 -Added four more tournaments to arcade mode: Hills, Bridge, Wasteland, Ruins -Added auto taunt option so you don't have to manually do it -Added kitty to arcade mode (it is basically the custom character until you change it) -Added some cool looking icons for attack choices in battles -Included a stat calculator so you can easily figure out chicken stats -New character added: Nina -You now cannot walk on the black tiles anymore -Added block/defend sound effect -Added regen sound effect -Town tournament now gives 100 experience, and 100 cash -Bug Fix: Volcano tournament now gives you money! Whoops, my bad! -Bug Fix: End of BorderDraw bugs? -Face graphics are now better quality and use up less memory -Lowered the exp needed by a little for gaining higher levels/ranks -Balance Change: Regen now costs 18 behavior points instead of 16 -You can now create a custom character for arcade mode: -Create your own face -Create your own character graphics -Customize the name -The custom character will not have a strength or weakness, and will have the Command ability -Multiplayer -Game will now check to make sure both players are running compatible versions -Better error control in some areas, the game will end if its critical -Use Only Default Taunts option now available -Bug Fix: Lag warning message now doesn't always appear at the start of a game -Rank 10 is now the default chicken rank instead of rank 4 -Added rank 20 option, this will make your chicken very powerful! -Bug Fix: If you taunt and the opponent is not connected, game will not crash, an error will appear instead -Bug Fix: Cannot show modal crash hopefully fixed -Added chat! -Some other code cleanups, minor bug fixes, optimizations, and modifications Version 1.00 - Initial Release |