Search found 356 matches
- Sat Nov 12, 2005
- Forum: Chicken Fighters 2012
- Topic: The EcoMaster Awakens From Eternal Slumber!
- Replies: 5
- Views: 9650
- Sun Oct 30, 2005
- Forum: Chicken Fighters 2012
- Topic: Comments and Lastest Build Updates
- Replies: 126
- Views: 967829
Build 75: -Auqa Chicken: Added its final ability, Focus, which will give you +10 behavior -Multiplayer: Fixed crash bug when using items in battle -Multiplayer: Added more clean up code when disconnecting -Battle: Coded Skill Point usage so spells use the correct amount, before every spell was just ...
- Wed Sep 14, 2005
- Forum: Chicken Fighters 2012
- Topic: cf fanart!
- Replies: 30
- Views: 37672
- Wed Sep 14, 2005
- Forum: Chicken Fighters 2012
- Topic: THE HORROR!!!....lol.... THE PAINTINGS ARE CURSED!!!!.......
- Replies: 3
- Views: 6636
- Fri Sep 02, 2005
- Forum: Chicken Fighters 2012
- Topic: Comments and Lastest Build Updates
- Replies: 126
- Views: 967829
Build 70: -Added code to show skill icons depending on the skill -Bug fix when pressing ESC at tournament screen -Added code to repeat background music when it stops -Autobattle now stays, so when you battle again it will automatically be set -Added Inns/Weapon shops in tournament buildings so you d...
- Fri Sep 02, 2005
- Forum: Chicken Fighters 2012
- Topic: Lvl bug
- Replies: 3
- Views: 7939
- Sun Aug 28, 2005
- Forum: Chicken Fighters 2012
- Topic: Issa
- Replies: 11
- Views: 14781
- Sat Aug 20, 2005
- Forum: Chicken Fighters 2012
- Topic: Issa
- Replies: 11
- Views: 14781
- Mon Aug 15, 2005
- Forum: Chicken Fighters 2012
- Topic: Issa
- Replies: 11
- Views: 14781
- Sun Aug 14, 2005
- Forum: Chicken Fighters 2012
- Topic: Help
- Replies: 18
- Views: 20433
- Sat Aug 13, 2005
- Forum: Chicken Fighters 2012
- Topic: Help
- Replies: 18
- Views: 20433
- Wed Aug 10, 2005
- Forum: Chicken Fighters 2012
- Topic: Eco Master's Updates
- Replies: 53
- Views: 572814
- Mon Aug 08, 2005
- Forum: Chicken Fighters 2012
- Topic: Eco Master's Updates
- Replies: 53
- Views: 572814
- Mon Aug 01, 2005
- Forum: Chicken Fighters 2012
- Topic: Comments and Lastest Build Updates
- Replies: 126
- Views: 967829
Build 65: In a few days I will be releasing build 65. This is it, the build that has a working multiplayer in it, and its working good! Right now everything is in good shape, smooth sailing with the programming, no more walls to jump over. Just a lot of tedious stuff now like finishing the map, addi...
- Fri Jul 29, 2005
- Forum: Chicken Fighters 2012
- Topic: Eco Master's Updates
- Replies: 53
- Views: 572814
Eco: When I release the latest build I would like you to make the arctic town. Its where the snowmen spell ISSA. Please make the inside of the buildings too. Thats it for now since I dunno where else I want everything yet. You will also see that I have completed the islands (you did a great job star...
- Fri Jul 29, 2005
- Forum: Chicken Fighters 2012
- Topic: Comments and Lastest Build Updates
- Replies: 126
- Views: 967829
Build 55: -Saved Files: I am not saving the map tile data in it anymore, this saved about 2mb per saved game. I also added some dummy variables in case in the future I want to add something to save so people dont have to start new games. -Music: Added much more music to the game (Still some bugs so ...
- Fri Jul 29, 2005
- Forum: Chicken Fighters 2012
- Topic: Comments and Lastest Build Updates
- Replies: 126
- Views: 967829
Build 55: -Multiplayer: Disconnect code now working properly. KeepAlive timer will disconnect if the server/client disconnect. -Multiplayer: You can now start a battle with your opponent. (Although you cant really do much once you do) -Battle: Optimized when the captions are refreshed. Instead of ev...
- Wed Jul 27, 2005
- Forum: Chicken Fighters 2012
- Topic: Comments and Lastest Build Updates
- Replies: 126
- Views: 967829
- Tue Jul 26, 2005
- Forum: Chicken Fighters 2012
- Topic: Comments and Lastest Build Updates
- Replies: 126
- Views: 967829
- Sat Jul 23, 2005
- Forum: Chicken Fighters 2012
- Topic: Comments and Lastest Build Updates
- Replies: 126
- Views: 967829
WOOOHOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Build 54: Finally was able to send data between a server and client!!!!!!!!!!!!!! Yes! Yes its true! I made a breakthrough, I was able to code a working server/client multiplayer connection and send data between it for chicken fighters in .NET!!!! I ...
- Thu Jul 21, 2005
- Forum: Chicken Fighters 2012
- Topic: Comments and Lastest Build Updates
- Replies: 126
- Views: 967829
Build 53: -Added Might chicken ability: +1-6 attack -Added Protect ability: +2/+2 defense -Added Haste ability: 10% more speed -Opponent ability usage logic now in place: If the opponent uses a special ability, it will randomly equally choose between them. If the opponent doesnt have enough mp to us...
- Wed Jul 20, 2005
- Forum: Chicken Fighters 2012
- Topic: Comments and Lastest Build Updates
- Replies: 126
- Views: 967829
Build 53: -FBall ability now does damage -Sneak ability now added to battle, 100% chance attack against opponent -Mirror ability now added to battle, immunity for 30 seconds -Dodge ability now added to battle, 25% chance to dodge a physical attack Note: In the final version damage, skill points, etc...
- Tue Jul 19, 2005
- Forum: Chicken Fighters 2012
- Topic: Comments and Lastest Build Updates
- Replies: 126
- Views: 967829
Won't everybody just walk to the last area (or as far as they get) and catch a lvl 20+ level chicken there once they start the game then? (avoiding the hostile ones) Yea this is true. I have thought of a solution already. The agressiveness of chickens will vary depending on how many chickens you ha...
- Mon Jul 18, 2005
- Forum: Chicken Fighters 2012
- Topic: Bugs I've found
- Replies: 3
- Views: 8062
- Mon Jul 18, 2005
- Forum: Chicken Fighters 2012
- Topic: Eco Master's Updates
- Replies: 53
- Views: 572814
- Sun Jul 17, 2005
- Forum: Chicken Fighters 2012
- Topic: Comments and Lastest Build Updates
- Replies: 126
- Views: 967829
- Sun Jul 17, 2005
- Forum: Chicken Fighters 2012
- Topic: Comments and Lastest Build Updates
- Replies: 126
- Views: 967829
Build 53: -Item counts now appear on the item screen -Trainers with the tonic ability now get their bonus on item screen -Bug Fix: Fixed an issue if you clicked on the chicken portrait on a chicken selection screen (tournament, equipment, inn) when you had no chickens. -Inn: Correctly deducts costs....
- Sun Jul 17, 2005
- Forum: Chicken Fighters 2012
- Topic: Comments and Lastest Build Updates
- Replies: 126
- Views: 967829
The special abilities should be working, I will look at them. For the MP used, I need to update the help file and stuff so dont believe what you read. The bug with two chickens being slaughtered, that has been fixed, I caught that already. The level of chickens among areas will change greatly toward...
- Sat Jul 16, 2005
- Forum: Chicken Fighters 2012
- Topic: Comments and Lastest Build Updates
- Replies: 126
- Views: 967829
Build 53: -REMOVED: I have removed all weather effects. Again, one of those things that is a hassle to program with no real benefit. The map is already sluggish, adding clouds will just make it way too slow. -Tutorial: Added a few more screens -Bug Fix: Fixed a crash bug on screens where you can sel...
- Sat Jul 16, 2005
- Forum: Chicken Fighters 2012
- Topic: Bugs I've found
- Replies: 3
- Views: 8062
The nina/marlee issue has been fixed already in the latest build. Clouds add a lot of lag, the code isnt done either, so just turn it off. I have turned off clouds by default for now on all new installations. The last issue with the chicken being dead, I have seen this only once, I am not sure why i...
- Fri Jul 15, 2005
- Forum: Chicken Fighters 2012
- Topic: Comments and Lastest Build Updates
- Replies: 126
- Views: 967829
Build 52: -Added all the rest of the tournaments. (Note, some you cant play yet since either the area doesnt exist or there is no tournament for that area added yet). You can enter any tournament at any time (except castle, you need the 3 medals), however the difficulty is in the following order: Cr...
- Wed Jul 13, 2005
- Forum: Chicken Fighters 2012
- Topic: Eco Master's Updates
- Replies: 53
- Views: 572814
- Sat Jul 09, 2005
- Forum: Chicken Fighters 2012
- Topic: Comments and Lastest Build Updates
- Replies: 126
- Views: 967829
Build 51: -Multiplayer: Uncommented connection code, so now you can connect to the other player. -Multiplayer: Added error trap code for client if they cannot connect, so it wont just crash. -Added code to chicken sort function so if there was only 1 chicken, it would exit. This fixed a bug in the s...
- Sat Jul 09, 2005
- Forum: Chicken Fighters 2012
- Topic: ISSA! MAJOR BUGS!
- Replies: 4
- Views: 8791
- Sat Jul 09, 2005
- Forum: Chicken Fighters 2012
- Topic: AHHH I CAN SEE THROUGH FRANK'S HEAD
- Replies: 2
- Views: 7131
- Sat Jul 09, 2005
- Forum: Chicken Fighters 2012
- Topic: Frank sleep-standing?
- Replies: 3
- Views: 7837
- Sat Jul 09, 2005
- Forum: Chicken Fighters 2012
- Topic: Eco Master's Updates
- Replies: 53
- Views: 572814
Just took a quick look, so far its decent. I think what I am going to do is pick a date, like in a couple days, where you will stop working on the map and send me the latest. Then I can go through and start adding tournaments and fix up the map where I think it needs fixing. Then probably like Augus...
- Fri Jul 08, 2005
- Forum: Chicken Fighters 2012
- Topic: Eco Master's Updates
- Replies: 53
- Views: 572814
- Fri Jul 08, 2005
- Forum: Chicken Fighters 2012
- Topic: Eco Master's Updates
- Replies: 53
- Views: 572814
- Thu Jul 07, 2005
- Forum: Chicken Fighters 2012
- Topic: Eco Master's Updates
- Replies: 53
- Views: 572814
- Fri Jul 01, 2005
- Forum: IssaMan
- Topic: Issa is abusive
- Replies: 3
- Views: 5713
- Fri Jul 01, 2005
- Forum: Chicken Fighters 2012
- Topic: Eco Master's Updates
- Replies: 53
- Views: 572814
- Thu Jun 30, 2005
- Forum: Chicken Fighters 2012
- Topic: Eco Master's Updates
- Replies: 53
- Views: 572814
- Thu Jun 30, 2005
- Forum: Chicken Fighters 2012
- Topic: Eco Master's Updates
- Replies: 53
- Views: 572814
- Thu Jun 30, 2005
- Forum: Chicken Fighters 2012
- Topic: Eco Master's Updates
- Replies: 53
- Views: 572814
Yea thats perfectly fine. Take the castle from Dm2 as well. The castle should be big. I dunno how you would be able to put a town in the volcano but maybe like make it a cave or something and inside is the town. Put it somewhere in the mountains I dunno. And make the map realistic as much as possibl...
- Thu Jun 30, 2005
- Forum: Chicken Fighters 2012
- Topic: Eco Master's Updates
- Replies: 53
- Views: 572814
- Thu Jun 30, 2005
- Forum: Chicken Fighters 2012
- Topic: Eco Master's Updates
- Replies: 53
- Views: 572814
- Thu Jun 30, 2005
- Forum: Chicken Fighters 2012
- Topic: Multiplayer Bug
- Replies: 13
- Views: 15958
- Thu Jun 30, 2005
- Forum: Questions/Comments/Suggestions
- Topic: Idea
- Replies: 5
- Views: 38054
Movement: I havent figured out how to fix this issue. The problem here lies within the VB.net code. When you press a button on the keyboard, the key DOWN is triggered. Which means the key has to be down for about a second. There is also the keyPress command but it didnt allow for all the keys on the...
- Thu Jun 30, 2005
- Forum: Questions/Comments/Suggestions
- Topic: Ever heard of "Beta Testing"? (couple other things
- Replies: 5
- Views: 38556